

These items can be sold to merchants if you don't want them. For example, if you get a Bow you will need the rangers passive ability to equip bows, or armor that requires you to have certain stats to equip it. One last thing, please note the some equipment will have certain requirements to be met in order to use them. For people who want a written guide, or who want that extra pinch of gold, then please read on. I have made a video tutorial on navigating the shortest route, which I will have the link to at the bottom of the guide, so feel free to look at that instead of me detailing it (Before you head to the bottom please read the next section).

These zones have the exact same layouts with each other, so I can tell you the shortest route to the end chest. This Zone you can also finish in under a minute, allowing you to quickly grind the area until your fully geared up. The reason why I picked this zone, is because almost all other end game level areas require mandatory fighting to progress the level, this zone in particular you can skip past all enemys straight to the end. Once you finish the Den Of The Lizard Zone (Zones are commonly finished by opening a gold chest at the end of the area and regardless if you die as long as you open the Gold Chest it counts as finished), you will be met with a Level 25 zone called "Charbone Lair". You will be met with a level 17 zone called "Den of the Lizard" Travel in the zone and you can begin. Once you make a new character, you will want to go to the zone location "Seaside Depths", which is on the left side of the map below the "Keep of the Western Sun", or more commonly known as the Left/2nd "Chaos Tower". I did this all on a level 1 new character to prove that its easily doable at level one.
Battleheart legacy attributes level calculator how to#
Hello, as a top Battleheart Legacy player, I decided to be the first to make a guide on this game, not a walk through of a game (Although I can do that if people wish), but a guide on how to become nearly unstoppable at the start of the game.
